Masaka (2013)
In Masaka, two rival gangs of animals fight for control in a small japanese coastal town.
Masaka is a competitive 2.5D split-screen game for 2 players. Each player directly controls a hero and can either engage his opponent in fast-paced combat or manage his army to win the game.
Masaka is a competitive 2.5D split-screen game for 2 players. Each player directly controls a hero and can either engage his opponent in fast-paced combat or manage his army to win the game.
- Duration: 1 semester (5 months), 2013
- Platform: PC
- Engine: Unity 3D
- Team size: 7
My responsibilities included:
- Developing the visual concept for one of the two factions and the environment
- Modeling / UV Unwrapping / Texturing all frog characters and environment assets
- Rigging / Skinning / Animating 2 different characters using 3ds Max (CATRig)
- Writing C# Scripts in Unity 3D to implement and control all animations, using Unity's Legacy animation system
- Importing and managing assets in Unity 3D, as well as optimizing assets for performance